private fun handleSettler(gameMap: GameMap, moveList: ArrayList) { val planetHasNumberOfSettlers = mutableMapOf() for (settler in settlers) { val closePlanets = someFunc if (closePlanets.isEmpty()) { ... } else { val closePlanet = closePlanets[0] val nrOfSettlers: Int? = if (planetHasNumberOfSettlers.containsKey(closePlanet.id)) { planetHasNumberOfSettlers.get(closePlanet.id) } else 0 ... } } }